![]() ![]() ![]() 2 Update Baldis Basics in Education and Learning Devlog Like 41 3 years. It's honestly a shame, the concept of the game really holds its own, and full release is just another lore sellout. This is one of our favorite mobile puzzle games that we have to play. Hi everyone I was doing some checks and turned out Alpha 4 wasnt available since we released Beta 3 here on Steam. Alpha 3 is probably the closest to a proper stealth horror game promised, but alpha 1 and 2 delivered on the true promise that fundraised the game in the first place, which was the self learning ai. Alpha 1 and 2 I struggle to say the gameplay is better, as they're honestly just more sandbox-like. Tinybuild tested the waters, and props to them. And the light is awful for the stealth aspect when crouched, as it's "all the way over there". Gameplay-wise, impossible to play without the flashlight and game-breaking mentality. However, the house is as if the neighbor never even touched half of it, he cannot climb ladders or anything, not even what was seen in the alpha 2 trailer. I am back (after a short, unintentional video break) to continue my gameplay on the Hello Neighbor 2 Exclusive Beta I made a LOT of new progress, and met so. I've always been a strong believer in having things that can stand on their own, like csgo auto generated pathfinding, minecraft xbox 360 homemade custom game modes, and hello neighbor's adaptive ai. It's beautiful stylistically, though the scale of everything was way too much, and way too unrefined.
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